1. World problems
  2. Video violence

Video violence

  • Trivialization of death and suffering on videos
  • Violent video games

Incidence

In 1994 in the UK police seized some 5,000 films showing necrophilia, torture, mutilations, autopsies, bestiality and road accidents. One video game issued in 1993 depicts the winner of a battle ripping his victim's heart out before decapitating him. This game was promoted by a $10 million advertising campaign, whose officials received 70,000 telephone calls from interested consumers.

Broader

Human violence
Presentable

Narrower

Snuff movies
Presentable

Aggravates

Related

Value

Violence
Yet to rate
Triviality
Yet to rate
Suffering
Yet to rate
Nonviolence
Yet to rate
Death
Yet to rate

Reference

SDG

Sustainable Development Goal #3: Good Health and Well-beingSustainable Development Goal #11: Sustainable Cities and CommunitiesSustainable Development Goal #16: Peace and Justice Strong Institutions

Metadata

Database
World problems
Type
(E) Emanations of other problems
Biological classification
N/A
Subject
  • Communication » Audio, visual
  • Life » Death
  • Recreation » Sport
  • Societal problems » Maltreatment
  • Content quality
    Unpresentable
     Unpresentable
    Language
    English
    1A4N
    E2224
    DOCID
    11522240
    D7NID
    162661
    Last update
    Oct 4, 2020