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Home-bound leisure activities
Broader
Shrinking community life
Restriction of social life to family
Narrower
Socially disruptive effects of video games
Social isolation of computer users
Aggravated by
Unorganized community recreation
Physically handicapped persons
Limited psychiatric out-patient care
Limited leisure time
Fear of leisure
Related
Confining home duties
Strategy
Providing alternative to traditional leisure activities
Preserving traditional leisure activities
Value
Tradition-bound
Leisure
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